Skill Synergy in DND: Detailed Chart, Easy Guide & Examples

Unleashing the true potential of your DND character is possible through Skill Synergy.

This powerful concept, detailed in the Player’s Handbook, allows players to utilize their skills in tandem to create incredible effects.

In this blog post, we’ll:

  • Explore the meaning and game mechanics of Skill Synergy
  • Provide you with a comprehensive chart of skills that synergize
  • Discuss how to make the most of these synergies in your campaign

Here is what you need to know about Skill Synergy in DND.

What Is Skill Synergy? (Understanding the Game Mechanic)

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As per the Player’s Handbook, Skill Synergy is the concept of combining two or more skills to create a bonus or advantage.

The key components are:

  • Rank
  • Skill
  • Bonus

When a character has 5 ranks in a specific skill, they receive a +2 synergy bonus on certain related skills. This synergy bonus represents the character’s enhanced ability due to their proficiency in the initial skill.

Next, let’s look at the skill synergy chart and then a bunch of in-game examples.

Skill Synergy Chart

The following chart illustrates which skills can synergize with others, granting a +2 bonus:

Skill+2 Synergy Bonus to
AutohypnosisRolls or checks for Knowledge (Psionics)
BluffRolls or checks for Sleight of Hand, Disguise, Intimidate, or Diplomacy
ConcentrationRolls for Lucid Dreaming or Autohypnosis
Control ShapeDisguise rolls or checks
CookingRelated Profession rolls
CraftRolls for MacGyver or Related Appraise checks
Decipher ScriptRolls for using Mystic Device
Escape ArtistChecks for using ropes and bindings
ForgeryRolls for hacking
Handle AnimalChecks for wild empathy and Ride
JumpChecks for Tumbling
Knowledge (Arcana)Rolls for Spellcrafting
Knowledge (Architecture and Engineering)Rolls for Hacking, Search, or Macgyver checks
Knowledge (Dungeoneering)Rolls for Survival (when in dungeons or underground)
Knowledge (Geography)Checks for Prospect or Survival
Knowledge (History)Rolls for Bardic knowledge
Knowledge (Local)Checks for Gathering Information
Knowledge (Nature)Survival rolls in nature
Knowledge (Nobility and Royalty)Rolls for Diplomacy
Knowledge (Psionics)Rolls or checks for Psicraft
Knowledge (Religion)Rolls for turning or repelling undead
Knowledge (The Planes)Rolls for Survival when on other planes
Lucid DreamingTinkering rolls or checks
ProfessionRelated MacGyver rolls or checks
PsicraftRolls for using a Mystic Device
SearchRolls for Survival checks (when tracking)
Sense MotiveRolls for Diplomacy skill checks
SpellcraftRolls for using Mystic Device with scrolls
SurvivalRolls for Knowledge skill checks
TumbleRolls for Balancing or Jumping
Use Mystic DeviceRolls for using Psicraft with power stones or Spellcraft with scrolls
Use RopeRolls for Climbing with ropes or Escape Artist rolls
Skill Synergy Chart in DND

Do All Skills Synergize and Stack?

No, not all skills synergize or stack with one another.

The chart above lists the specific skills that have synergies, and any unlisted skills do not provide synergy bonuses.

Additionally, skill synergy bonuses do not stack.

In other words, if multiple skills offer a synergy bonus to the same skill, only one +2 bonus can be applied.

Of course, a Dungeon Master (GM) can always overrule this general guideline.

Examples of Skill Synergy in a DND Campaign

I always like to see, read, and experience examples when I’m learning a new game mechanic.

So, here are 50 in-game examples of skill synergy in DND:

  1. A rogue proficient in Bluff gains a synergy bonus to their Disguise checks when pretending to be a guard to infiltrate a heavily guarded fortress.
  2. A ranger with Knowledge (Nature) uses their Survival skill to find a hidden path through a dense forest, bypassing dangerous wild beasts.
  3. A wizard with Knowledge (Arcana) gains a synergy bonus to their Spellcraft checks when identifying the magical properties of a recently discovered ancient artifact.
  4. A bard with Knowledge (History) uses their bardic knowledge to recall information about a long-lost civilization to unlock a secret chamber in an ancient tomb.
  5. A cleric with Knowledge (Religion) gains a synergy bonus to their checks to turn or rebuke undead when confronting an undead army led by a powerful necromancer.
  6. A fighter with a high Jump skill uses their synergy bonus to Tumble checks to quickly move through a narrow passage filled with deadly traps.
  7. A cook with Cooking skills uses their synergy bonus to related Profession checks to impress a local lord during a feast, opening up new quest opportunities.
  8. A rogue with Decipher Script gains a synergy bonus to Use Mystic Device checks when attempting to activate a magical trapdoor hidden within a complex code.
  9. An artificer with Lucid Dreaming skill uses their synergy bonus to Tinkering checks to create a makeshift glider to escape a collapsing tower.
  10. A druid with Handle Animal skill gains a synergy bonus to their wild empathy class feature checks when attempting to calm a rampaging dire bear.
  11. A sorcerer with Spellcraft skill uses their synergy bonus to Use Mystic Device checks to quickly cast a spell from a scroll to save a falling ally.
  12. A psion with ranks in Autohypnosis uses its synergy bonus to Knowledge (Psionics) checks to decipher an ancient psionic code to access a hidden vault.
  13. A character with ranks in Escape Artist uses their synergy bonus to Use Rope checks to quickly tie a captured enemy before they can escape.
  14. A hacker proficient in Forgery uses their synergy bonus to Hacking checks to create fake credentials to infiltrate a secure facility.
  15. A character with Knowledge (Architecture and Engineering) uses their synergy bonus to Search checks to find a hidden passageway in an old castle.
  16. A character with Knowledge (Dungeoneering) uses their synergy bonus to Survival checks to navigate a complex underground labyrinth.
  17. A character with Knowledge (Geography) uses their synergy bonus to Survival checks to predict a sandstorm in a desert and find shelter in time.
  18. A character with Knowledge (Nobility and Royalty) uses their synergy bonus to Diplomacy checks to negotiate a truce between warring noble families.
  19. A character with Knowledge (The Planes) uses their synergy bonus to Survival checks to find a safe passage through a treacherous planar rift.
  20. A character with the Concentration skill uses their synergy bonus to Lucid Dreaming checks to successfully navigate a dream-based puzzle.
  21. A rogue with Bluff skill uses their synergy bonus to Sleight of Hand checks when stealing a key from a guard’s belt without being noticed.
  22. A character with the Control Shape skill uses their synergy bonus to Disguise checks when transforming into a werewolf to blend in with a pack.
  23. A character with Craft skill uses their synergy bonus to related Appraise checks to identify valuable items in a dragon’s hoard.
  24. A character with Decipher Script skill uses their synergy bonus to Hacking checks when attempting to crack an encrypted magical lock.
  25. A character with Handle Animal skill uses their synergy bonus to Ride checks when mounting a newly tamed griffin for the first time.
  26. A character with Knowledge (Local) uses their synergy bonus to Gather Information checks to uncover the whereabouts of a notorious criminal hiding in a busy city. 27. A character with Knowledge (Arcana) uses their synergy bonus to Spellcraft checks to quickly dispel a magical barrier protecting a cursed treasure.
  27. A character with Knowledge (Architecture and Engineering) uses their synergy bonus to Macgyver checks to construct a makeshift battering ram to breach a castle gate.
  28. A character with Knowledge (Dungeoneering) uses their synergy bonus to Survival checks to find a hidden source of fresh water in an underground cavern.
  29. A character with Knowledge (Geography) uses their synergy bonus to Prospect checks to locate a rare mineral deposit in the mountains.
  30. A character with Knowledge (History) uses their synergy bonus to bardic knowledge checks to recall the details of an ancient prophecy needed to stop a cataclysmic event.
  31. A character with Knowledge (Nature) uses their synergy bonus to Survival checks to track an elusive fey creature through a magical forest.
  32. A character with Knowledge (Nobility and Royalty) uses their synergy bonus to Diplomacy checks to convince a noble to lend their support to the party’s cause.
  33. A character with Knowledge (Psionics) uses their synergy bonus to Psicraft checks to unlock the hidden potential of a powerful psionic artifact.
  34. A character with Knowledge (Religion) uses their synergy bonus to checks to turn or rebuke undead when fighting a powerful lich and its undead minions.
  35. A character with Knowledge (The Planes) uses their synergy bonus to Survival checks to locate a portal back to the Material Plane when trapped in the Shadowfell.
  36. A character with the Profession skill uses their synergy bonus to related Macgyver checks to create a makeshift defense using only the tools of their trade.
  37. A character with Psicraft skill uses their synergy bonus to Use Mystic Device checks when attempting to activate a powerful psionic device.
  38. A character with Search skill uses their synergy bonus to Survival checks to follow the tracks of a kidnapped villager through difficult terrain.
  39. A character with Sense Motive skill uses their synergy bonus to Diplomacy checks when negotiating with a deceitful merchant.
  40. A character with Spellcraft skill uses their synergy bonus to Use Mystic Device checks when attempting to unleash a potent spell from a scroll, altering the course of the battle in their favor.
  41. A character with the Survival skill uses their synergy bonus to Knowledge (nature) checks to identify a rare plant needed to create a potent antidote.
  42. A character with Tumble skill uses their synergy bonus to Balance checks to walk across a narrow ledge in a treacherous mountain pass.
  43. A character with the Tumble skill uses their synergy bonus to Jump checks to leap across a chasm to reach a trapped ally.
  44. A character with the Use Mystic Device skill uses their synergy bonus to Psicraft checks to address power stones when attempting to recharge a psionic artifact.
  45. A character with the Use Mystic Device skill uses their synergy advantage to Spellcraft rolls to read the magical spells on scrolls found in a wizard’s library.
  46. A character with the Use Rope skill uses their synergy bonus to Climb checks involving climbing ropes when scaling a sheer cliff face.
  47. A character with the Use Rope skill uses their synergy bonus to Escape Artist checks involving ropes when attempting to escape a trap set by a cunning enemy.
  48. A character with the Cooking skill uses their synergy bonus to related Profession checks to create a feast that impresses the gods themselves.
  49. A character with the Concentration skill uses their synergy bonus to Autohypnosis checks to resist a powerful enchantment attempting to control their mind.
  50. A bard with Knowledge (Local) uses their synergy bonus to Gather Information checks to piece together clues about a secret society operating within a city, ultimately revealing their hidden lair and foiling their nefarious plans.

DM Uses for Skill Synergy

Skill Synergy provides an excellent opportunity for Dungeon Masters (DMs) to create engaging and challenging campaigns, one-shots, or encounters that encourage players to think creatively and strategically.

Here are 10 unique and creative ways DMs can plan their games around skill synergy:

1. Puzzle Encounters

Design puzzles that require players to use their skills synergistically to solve them.

For example, an ancient door with a complex locking mechanism may require the combined use of Decipher Script and Use Mystic Device skills to unlock it.

2. Skill-based Traps

Create traps that can only be disarmed or bypassed by employing skill synergies.

For instance, a trap that requires players to use their Escape Artist and Use Rope skills to safely navigate through a room filled with razor-sharp wires.

3. Synergy-based Negotiations

Plan encounters that involve diplomatic negotiations.

As an example, where players need to employ their synergistic skills, such as Knowledge (Nobility and Royalty) and Diplomacy, to achieve a favorable outcome.

4. Environmental Challenges

Design environmental challenges that encourage players to use their synergistic skills to overcome them.

Players may need to use their Knowledge (Geography) and Survival skills to safely navigate a treacherous mountain pass during a blizzard.

5. Skill-based Contests

Introduce skill-based contests where players need to use their synergistic skills to succeed.

For example, a festival with a cooking competition that requires participants to use their Cooking and related Profession skills to create a winning dish.

6. Hidden Secrets

Incorporate hidden secrets.

You can include concealed treasure or hidden passages, that can only be discovered by using skill synergies.

A character with Knowledge (Architecture and Engineering) could use their synergy bonus to Search checks to find a secret chamber within a dungeon.

7. NPC Interactions

Design encounters with NPCs that require players to utilize their synergistic skills to gain valuable information or assistance.

Perhaps an NPC who only trusts someone knowledgeable about their culture might require a character with Knowledge (Local) and Sense Motive skills to establish a rapport.

8. Intricate Heists

Plan heist scenarios that require players to employ various skill synergies to achieve their objectives.

Maybe a character with Bluff and Sleight of Hand skills may need to work together with another character proficient in Tumble and Jump skills to infiltrate a heavily guarded vault.

9. Combat Encounters

Design combat encounters where enemies have specific weaknesses that can only be exploited by using skill synergies.

For instance, a powerful golem that can only be deactivated by a character with Knowledge (Arcana) and Spellcraft skills.

10. Multi-stage Quests

Create multi-stage quests that require players to use different skill synergies at each stage to progress.

For example, the first stage might involve tracking down an elusive creature using Knowledge (Nature) and Survival skills.

Then you follow it up with a stage that requires Use Rope and Climb skills to scale a cliff face where the creature’s lair is located.

Another creative use of skill synergy is building what is often referred to as a “Skill Monkey” character in DND:

YouTube Video by D&D Deep Dive – Skill Synergy in DND

Final Thoughts: Skill Synergy in DND

These creative and unique examples of skill synergy demonstrate how understanding and applying skill synergies can lead to exciting gameplay.

I hope this information helps you and your DND group!

Related Posts:

Sources

Player’s Handbook
Personal Experience & Research